Difference between revisions of "User:Nico/sandbox2"

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m (Deea moved page User:Abigail/sandbox2 to User:Nico/sandbox2: Automatically moved page while merging the account "Abigail" to "Nico")
 
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* [[User:Abigail/sandbox|Sandbox 1]]
== notecard format ==
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* [[User:Abigail/sandbox2|Sandbox 2]]
'''Notecard'''
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* [[User:Abigail/sandbox3|Sandbox 3]]
<div><pre><nowiki>...
 
 
 
-</nowiki></pre></div>
 
 
 
=== test one ===
 
'''PFS Whip Circle Rules 1,2,5'''
 
<div><pre><nowiki>Modified by Nico 31/08/2020
 
 
 
The PFS whip circle sign offs:
 
 
 
First: Basic whip circle
 
------------------------------------------------
 
Whip commands:
 
 
1 crack:  walk
 
2 cracks: stop
 
3 cracks: turn left around, without stopping your movement if you are walking
 
4 cracks: turn right around, without stopping your movement if you are walking
 
5 cracks: if stopped, back to trainer and bow, otherwise do nothing
 
 
-turns are done 180°
 
-there is no running
 
 
 
Second: PFS whip circle V1
 
------------------------------------------------
 
 
 
1 crack:  walk / run (e.g speed up)
 
2 cracks: stop ( e.g slow down)
 
3 cracks: turn clockwise, in case you face already clockwise, ignore command
 
4 cracks: turn counterclockwise, in case you face already counterclockwise, ignore command
 
5 cracks: if stopped, back to trainer and bow, otherwise do nothing
 
 
 
- you can also see it as a whip circle were you never turn your back towards your trainer
 
- the ignoring , will have you turn always towards the center
 
 
 
Third: PFS whip circle V2
 
------------------------------------------------
 
 
 
1 crack:    walk / run (e.g speed up)
 
2 cracks:  stop ( e.g slow down)
 
3 cracks:  use the next path the goes left, and go towards the center, walk it clockwise, leave on the opposite side,
 
                and keep going in the direction you did before (e.g change side)
 
                􀀂
 
4 cracks:  use the next path the goes right, and go towards the center, walk it clockwise, leave on the opposite side,
 
                and keep going in the direction you did before (e.g change side)
 
                􀀁
 
5 cracks:  use the next path towards the center, loop the center clockwise, and leave it where you came from,
 
                than walk the path in the opposite direction than before ( e.g turning )
 
                􀀀
 
               
 
- better dont do that with more than 2 ponies same time, it will end in a mess
 
- normally start this clockwise, since you dont really have a command for direction</nowiki></pre></div>
 
 
 
[[Category:Notecard]]
 

Latest revision as of 19:04, 21 October 2020