Difference between revisions of "PFS Vision"
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| + | <h1><p style="text-align:center; color: #fe5656;font-size: 60px"> [PFS] Vision </p></h1> | ||
| + | <p>The [PFS] Vision system is a tool to increase your immersion while enforcing some view effect on your side, you will be able to:</br> | ||
| + | - Blind using the sphere view technology to limit your view distance</br> | ||
| + | - Change the avatar into a simple silhouette past a distance</br> | ||
| + | - Replace the world textures by an unique one</br> | ||
| + | - Block your camera inside the sphere view</br> | ||
| + | - Hide your location</br> | ||
| + | - Block the start IM within a distance (RLVa only)</br> | ||
| + | - Display your keyholder position and rotation on a radar</br> | ||
| + | - Add an mask overlay (RLVa) or a mask HUD (RLV) with differents forms</br> | ||
| + | - Adjust the transparency of the mask</br> | ||
| + | - Adjust the main color of the mask (RLVa only)</br> | ||
| + | - Lock your environnement with EEP settings</br> | ||
| + | - Force the mouselook view</br> | ||
| + | - lock your camera position</br> | ||
| + | - limit your camera mouvement within a range</br> | ||
| + | - focus your camera to look at a certain part of your keyholder</br></p> | ||
Revision as of 13:16, 14 September 2022
Contents
[PFS] Vision
The [PFS] Vision system is a tool to increase your immersion while enforcing some view effect on your side, you will be able to:
- Blind using the sphere view technology to limit your view distance
- Change the avatar into a simple silhouette past a distance
- Replace the world textures by an unique one
- Block your camera inside the sphere view
- Hide your location
- Block the start IM within a distance (RLVa only)
- Display your keyholder position and rotation on a radar
- Add an mask overlay (RLVa) or a mask HUD (RLV) with differents forms
- Adjust the transparency of the mask
- Adjust the main color of the mask (RLVa only)
- Lock your environnement with EEP settings
- Force the mouselook view
- lock your camera position
- limit your camera mouvement within a range
- focus your camera to look at a certain part of your keyholder
